A Practical Look at the First Week

Words: Kasturi Shan Issue 14 / 12 March 2025

The first week of any studio project is rarely about the final look. It is about setting limits, testing tools and deciding what not to do. When we started the identity work for a small regional publisher, the brief was open enough to feel dangerous: "give us something that feels like us, but better." That kind of freedom sounds generous until you sit with it on day two.

We began by listing constraints instead of ideas. The publisher prints on uncoated stock, so any colour we chose had to survive a rough paper surface. The team of three had no dedicated art director, which meant the system had to be simple enough for a non-designer to apply without breaking it. And the catalogue had to work in two languages, one of which runs much longer when translated. These three limits shaped more decisions than any mood board did.

By midweek we had settled on a single typeface family and a narrow palette: black ink, off-white paper and one muted ochre for highlights. The ochre came from a reference photo of the publisher's warehouse floor, a detail that gave the whole system a quiet local anchor. We sketched three layout grids on paper before touching a screen, and the one that survived was the least clever of the three. It simply left more room for the photography to breathe.

The real lesson of that week was about saying no early. We dropped a decorative cover concept on Thursday because it would have required a second spot colour and a longer print run. We cut a proposed icon set because the publisher's team would have had to maintain it. What remained was a system that felt modest at first glance but held up under real content. That is the tradeoff worth making: less decoration, more room for the work itself.

If you are starting a similar project, give yourself permission to work with fewer options. Pick one typeface, two colours and a grid you can explain in a sentence. The first week should feel like narrowing, not expanding. The finished identity will thank you later.

See how we structure identity projects · More notes from the studio

Three reader notes

Rohan Mehta
The point about saying no early is underrated. Most briefs I see fail because the team keeps adding options instead of cutting them. This matches my experience with small publishers exactly.
14 March 2025
Priya Nair
The ochre from the warehouse floor is a nice touch. Those small local references often carry more meaning than a full brand story. Did you document that decision anywhere for the client?
15 March 2025
Daniel Osei
Useful breakdown. The two-language constraint is something most designers forget until it is too late. Glad you caught it in week one rather than at the proof stage.
16 March 2025

Recent Notes from the Studio

Short dispatches on planning sessions, first-week decisions and the revisions that follow. Each entry documents a real stage of the editorial workflow, with the constraints and tradeoffs left visible.

Atul Sami 12 March 2025 4 replies

Notes From a Recent Planning Session

This page frames a concrete subject instead of using a generic heading. It explains what is being considered, why it matters in the site's context, and what detail a reader can expect next. The copy is intentionally plain and specific, so it reads like a real content item.

Kasturi Shan 19 March 2025 7 replies

A Practical Look at the First Week

This item focuses on practical use, tradeoffs, and decisions that a reader may recognize. It avoids broad promotional claims and keeps the topic tied to a clear situation. The description gives enough substance for a real page rather than a placeholder card.

Teena Aurora 26 March 2025 3 replies

What Changed After the Initial Review

This page gives the third item its own reason to exist. It covers a separate angle, includes concrete context, and avoids repeating the same promise in different words. The result should feel like a planned article, project, review, or offer.

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